DT – 10
R – 1
Magic Items – Bag of Holding (Grim)
The group decides to go south avoiding the ogre and the goblin room.
They arrive in an irregular shaped room with a stream pouring into the room; it’s just wide enough to move in a single file. They squeeze through and enter a stone chamber. A natural formed pillar sits in the middle of the room.
Ilikan notices some tracks on the ground and begins notices the lead to a passage that goes to the east. The others follow.
The chamber opens into a large room with a stalactite garden. Ilikan hears a grumbling ogre not thinking twice Ilikan decides hurls a produced flame enraging the brute.
The group engages two ogres and a handful of goblins
After dispatching the ogres the group takes 3 goblin prisoners. They convince them to to help in the search of the prisoners. With the assistance of the goblins the group finds the prisoners. They are unsure to trust the party, as it seams they are allied with the goblins. After freeing them from the shackles all doubts are gone and they move to exit the labyrinth of caves and head to Nightstone.
After exiting they notice in the distance, a goblin warren is escaping. The party thinks about chasing them down, but they decide it might be too dangerous. Alion is not happy they escaped safely.
We return to Morak (dwarf) at the Nightstone inn and present the rescued prisoners. He thanks the party, but brings up another pressing matter. Morak, with an obvious distain is unsure about the Zhentarim that helped the town. Grim defends Zents emphasizing how they were there to help the town and nothing more.
Morak thanks the group again for saving the people. He mentions he has some work for them in the morning and provides lodging for the night.
Morak offers the party to help give the bad news that loved ones from Nightstone have been slain. After some discussion they decide decides to go to the Ten Towns to tell Marcum that his sister has been killed.
After a short trip the group sees a floating citadel flying by on a cloud. Intrigued by the magic they decide to investigate. The citadel is a majestic tint of blue with a strange wizard hat on top of a tower. Making there way up the strap stairs, they disappear one by one as they ascend. Grim knocks on the door, a voice asks them to enter.
Inside the tower Zephyros greets the adventurers. Lyss tells him that giants have taken the Nightstone. Zephyros explains about the ordering, a caste system of giant order. They wanted harmony with the small folk, but since Tiamat has come the giants have started looting and pillaging breaking the ordering. A prophesy has spoken about a group of adventurers possibly us. He offers to fly us near the Ten Towns to offer the group assistance.
On the third day of flying 9 very thin and lightly armored humans on vulture approach the cloud and demand to speak to Zepheros. They seek to return the land to the days of the giants and think they require Yan-c-bin’s assistance. Zepheros decides to sleep on it.
The next day Zepheros tells the cultists he cannot help at the moment, but perhaps in the future. The cultists, seemingly hostile to the party fly away after leaving a gift. A pouch of pixie dust was gifted, and given to the party. The nimbus continues on.
A few days later a Lord’s Alliance patrol fly’s down onto the cloud ready to attack. Lyss and Alion ask them to stand down and convince the leader that the giant is helping us on a mission and perhaps we can keep eyes on him. The lord’s alliance leader tells us there a lot of giant activity in the Ten City area and orders us to speak to Awkrock Brinhelm in Bryn Shander and to not let it fall at all costs. They also note that two other cities have recently fallen due to giant attacks. It turns out these two cities were the other places Morak told us about. The Lord’s Alliance departs after providing a new mission and telling us of the news.
A day later the cloud reaches Bryn Shander. The cloud begins to descend towards the city.